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By smhungary89

List of changes:
- The Black Heart style blood system is itegrated.
- Tweaked some sprite FX, and animations.
- Mancubus Flamer and Revenant Rockets have easier combos now.
- Shotgun and Super Shotgun can hit and push back, if the opponent is too close.
- Super Shotgun bullet position is fixed.
- Less helper heavy and more randomly spreaded bullet shells.
- Some moves lacked empty shells.
- Opponents animations at Axe fatal displays more coherent.
- The AI use the knife attack much less.
- Updated the AI run, walk and jump behavior.
- The AI can use taunt now.
- Combo Breaker is now affected by difficulty level, as it should be.
- Added slide kick and and air jump kick move.
- Fixed power requirement for both AI and player.
- Fixed some typo errors.

 

 

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