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Nomi

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Everything posted by Nomi

  1. Nomi

    Lia

    199 downloads

    WINMUGEN ONLY! Here is Lia, a quick edit I made over the past two weeks. It makes some references of 8-bit and 16-bit video games. This time it is not a cheapie but a character with a fairly strong AI. The difference is that Lia has immunity to SuperMoveTime and PauseMoveTime and some effects you don't usually find in normal characters. I would like to point out that you will find some bugs in the character. For some reason the first download (uc) doesn't come off and from what I understand a lot of people doesn't work, to download the character download the .rar file directly.
  2. View File Undefined Universe Version: 3.2c | MUGEN 1.1 ONLY. It is recommended to read the README-INSTRUCTIONS.txt file first to avoid problems. [Info] Well... there is not much to say, a port of Infinite Soulabyss for MUGEN 1.1. The difference is that Undefined Universe has many more attacks instead of Infinite Soulabyss. Undefined Universe is a character to check other character's defense, it should not be used for winning or losing purposes. In this version, is now recommended to use DirectX as rendermode. [Settings] It's important to set some options in the "mugen.cfg" file, which is located in the "data" folder. Change the following values to ensure that Undefined Universe works properly: GameWidth = 640 (or 960) GameHeight = 480 (or 720... as long as it's a square.) - ExplodMax = 4096 - RenderMode = DirectX [Showcase (1.20e Showcase)] Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 01/10/2023 Category Original Characters  
  3. Version 3.2c

    247 downloads

    Version: 3.2c | MUGEN 1.1 ONLY. It is recommended to read the README-INSTRUCTIONS.txt file first to avoid problems. [Info] Well... there is not much to say, a port of Infinite Soulabyss for MUGEN 1.1. The difference is that Undefined Universe has many more attacks instead of Infinite Soulabyss. Undefined Universe is a character to check other character's defense, it should not be used for winning or losing purposes. In this version, is now recommended to use DirectX as rendermode. [Settings] It's important to set some options in the "mugen.cfg" file, which is located in the "data" folder. Change the following values to ensure that Undefined Universe works properly: GameWidth = 640 (or 960) GameHeight = 480 (or 720... as long as it's a square.) - ExplodMax = 4096 - RenderMode = DirectX [Showcase (1.20e Showcase)]
  4. RedDevil (New) View File Warning: EXPECT BUGS!! After 3 years RedDevil is back with some new features. Since many people liked this edit I thought it was necessary to do a remake and this time I tried to do it well compared to the old version. RedDevil this time has the following levels: Lv1/1p - Normal + Random %n Attack Lv3/3p - Normal + Invicibility frames + Stronger attacks Lv6/6p - Invincible + Dangerous %n attacks (VirtualProtect) Lv9/9p - %n + Automatic Attacks (Similar to ISA) Lv11/11p - %f attacks Lv12/12p - Instakill Lv13/13p - Supernull To activate level 13, you have to go to the .def file of RedDevil and then remove the semicolon before st7, to deactivate it again instead, put the semicolon back. I recommend that you check the file "OPTION.txt" since there are some options that may affect gameplay or options that you may find useful. Other notices that I did not mention in the RedDevil showcase: - RedDevil doesn't have palettes such as 2p, 4p, 7p etc. and will automatically be put at the closest level. For example, if you put the 4th palette, it will be put on the 6th palette right away. - When you have already selected a level before and finished the match with an opponent, the portrait will always remain the one you put before even if you change levels. But the level still changes when you start another match. Credits: Explod Expansion by Choon | @Choon_2i Some sprites by CPUGreenSister | @CPUGreenSister Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/28/2022 Category Mario OCs  
  5. 476 downloads

    Warning: EXPECT BUGS!! After 3 years RedDevil is back with some new features. Since many people liked this edit I thought it was necessary to do a remake and this time I tried to do it well compared to the old version. RedDevil this time has the following levels: Lv1/1p - Normal + Random %n Attack Lv3/3p - Normal + Invicibility frames + Stronger attacks Lv6/6p - Invincible + Dangerous %n attacks (VirtualProtect) Lv9/9p - %n + Automatic Attacks (Similar to ISA) Lv11/11p - %f attacks Lv12/12p - Instakill Lv13/13p - Supernull To activate level 13, you have to go to the .def file of RedDevil and then remove the semicolon before st7, to deactivate it again instead, put the semicolon back. I recommend that you check the file "OPTION.txt" since there are some options that may affect gameplay or options that you may find useful. Other notices that I did not mention in the RedDevil showcase: - RedDevil doesn't have palettes such as 2p, 4p, 7p etc. and will automatically be put at the closest level. For example, if you put the 4th palette, it will be put on the 6th palette right away. - When you have already selected a level before and finished the match with an opponent, the portrait will always remain the one you put before even if you change levels. But the level still changes when you start another match. Credits: Explod Expansion by Choon | @Choon_2i Some sprites by CPUGreenSister | @CPUGreenSister
  6. Nomi

    σαεν

    σαεν View File Goddess of emptiness and nullity. Character made by Nomi. Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Eternal Fighter Zero Edits  
  7. 138 downloads

    Goddess of emptiness and nullity. Character made by Nomi.
  8. Aestheticdistortionist View File WINMUGEN ONLY! This character is a hypernull, instructions can be found both in the .rar file and in the character folder. I will put more information when I do the showcase. - Nomi Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Touhou Edits  
  9. 79 downloads

    WINMUGEN ONLY! This character is a hypernull, instructions can be found both in the .rar file and in the character folder. I will put more information when I do the showcase. - Nomi
  10. Nomi

    Eyethirsty

    Eyethirsty View File Eyethirsty is a Touhou edit that takes its cue from Crazy-Catastrophe created by okihaito. Unfortunately, she's weak compared to Crazy since it uses nuke attacks and not null attacks. The character has some bugs, they can weaken Eye a lot but I think it's ok for a Low Tier Null character. Her weaknesses are the custom states, some she can resist some she can't. If you want the full version visit: https://nomimugen.blog.fc2.com/ Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Touhou Edits  
  11. 124 downloads

    Eyethirsty is a Touhou edit that takes its cue from Crazy-Catastrophe created by okihaito. Unfortunately, she's weak compared to Crazy since it uses nuke attacks and not null attacks. The character has some bugs, they can weaken Eye a lot but I think it's ok for a Low Tier Null character. Her weaknesses are the custom states, some she can resist some she can't. If you want the full version visit: https://nomimugen.blog.fc2.com/
  12. Code.Dystopia View File This character has total control of your WinMUGEN. Like err_connection_refused, she also loves to glitch MUGEN. Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Eternal Fighter Zero Edits  
  13. 88 downloads

    This character has total control of your WinMUGEN. Like err_connection_refused, she also loves to glitch MUGEN.
  14. Nomi

    .void

    .void View File .void is a Super Mario edit that resists to %n, %f, %e codes and some supernulls. (There may be bugs with the defense.) I sort of created it for testing purposes, but thought I'd make it public at this point. Apologies if the character is too weak offensively but he was ignoring %n codes and beyond, I tried to make him as strong as possible. Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Mario OCs  
  15. Nomi

    .void

    187 downloads

    .void is a Super Mario edit that resists to %n, %f, %e codes and some supernulls. (There may be bugs with the defense.) I sort of created it for testing purposes, but thought I'd make it public at this point. Apologies if the character is too weak offensively but he was ignoring %n codes and beyond, I tried to make him as strong as possible.
  16. View File Dynamic://Parallax Dynamic://Parallax is a void, Top Tier Supernull and a Postman cheapie type. (The End Update) These types are divided into levels, 4 levels to be exact: 0th level: Normal (This level can't beat supernulls, but activates new exploits). 1st level: Normal, but with The End's exploits. (Manages to beat some supernulls, but deactivates new exploits.) 2nd level: Top Tier Supernull. 3rd level: Postman v.2. (A slightly improved postman method.) WARNING: This level replaces the opponent's files, it is recommended to create a backup of the character. Level 0 is always activated. To activate level 1, remove the semicolon at st1. To activate level 2, remove the semicolon at st2. To activate level 3, start the file "Lv.3.bat". Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Edited Characters  
  17. 118 downloads

    Dynamic://Parallax is a void, Top Tier Supernull and a Postman cheapie type. (The End Update) These types are divided into levels, 4 levels to be exact: 0th level: Normal (This level can't beat supernulls, but activates new exploits). 1st level: Normal, but with The End's exploits. (Manages to beat some supernulls, but deactivates new exploits.) 2nd level: Top Tier Supernull. 3rd level: Postman v.2. (A slightly improved postman method.) WARNING: This level replaces the opponent's files, it is recommended to create a backup of the character. Level 0 is always activated. To activate level 1, remove the semicolon at st1. To activate level 2, remove the semicolon at st2. To activate level 3, start the file "Lv.3.bat".
  18. Nomi

    \u001A

    \u001A View File A simplified version of Infinite Soulabyss (Easy to defeat). I strongly advise to restart MUGEN if /u001A has reached the sixth layer or more, or the enemy is defeated for no reason! This character contains 10 levels and the opponent has the task of resisting all the layers in order to "win". WARNING: This character may have some visual bugs. Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Touhou Edits  
  19. Nomi

    \u001A

    111 downloads

    A simplified version of Infinite Soulabyss (Easy to defeat). I strongly advise to restart MUGEN if /u001A has reached the sixth layer or more, or the enemy is defeated for no reason! This character contains 10 levels and the opponent has the task of resisting all the layers in order to "win". WARNING: This character may have some visual bugs.
  20. View File Enigma (1.0/1.1 ver.) ____________________________________________________ This version is only for MUGEN 1.0 and MUGEN 1.1. Enigma is a nuke-null cheapie and has 5 attacks: Azure Ray, Red Beam, Hack, Slice and Defense Penetrator. (Every attack has its own button.) More info in the video. The sprites for this character were taken from DX_Machina, created by リック氏(RICK). Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Original Characters  
  21. 153 downloads

    ____________________________________________________ This version is only for MUGEN 1.0 and MUGEN 1.1. Enigma is a nuke-null cheapie and has 5 attacks: Azure Ray, Red Beam, Hack, Slice and Defense Penetrator. (Every attack has its own button.) More info in the video. The sprites for this character were taken from DX_Machina, created by リック氏(RICK).
  22. View File Enigma (WinMUGEN ver.) ____________________________________________________ Enigma is a nuke-null cheapie and has 5 attacks: Azure Ray, Red Beam, Hack, Slice and Defense Penetrator. (Every attack has its own button.) More info in the video. The sprites for this character were taken from DX_Machina, created by リック氏(RICK). Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Original Characters  
  23. 99 downloads

    ____________________________________________________ Enigma is a nuke-null cheapie and has 5 attacks: Azure Ray, Red Beam, Hack, Slice and Defense Penetrator. (Every attack has its own button.) More info in the video. The sprites for this character were taken from DX_Machina, created by リック氏(RICK).
  24. View File 9470bb12e8a4f34476 Inspired by Infinite Soulabyss and Infinity Zero. His task is to corrupt MUGEN to defeat his opponent. ________________________________________________________________________ The character may crash at first due to incompatibility of some opponents. To make the character work you have to wait until the name changes while it is selected. If the name has changed then the character is ready. Don't worry if the animation doesn't start (when the character is selected), the character will load anyway, the important thing is that the name has been changed. Sometimes it will take a long time to load, this will depend on the code of the opponent. If for example, the opponent uses a code that is too advanced, then the name will not change and that means 9470bb12e8a4f34476 will not load. Obviously the character is not immortal (This depends on your computer, this character uses the same system as plzdontkillme: If your computer is fast, the character will be very strong, both in attack and defense.). Sometimes no one will win the rounds, this is because MUGEN can't figure out who won, but one thing is for sure, if the opponent doesn't move, then it means that 9470bb12e8a4f34476 won. If you use this character you will have to restart MUGEN a lot of times, so good luck. Also, 9470bb12e8a4f34476 has a weakness: If it is attacked from the first to the third layer it can be defeated! But the opponent's attack must be strong! [EPILEPSY WARNING] Submitter ရွှေဖြူကြိုးရုံကြောများက်ခ Submitted 12/12/2022 Category Edited Characters  
  25. 114 downloads

    Inspired by Infinite Soulabyss and Infinity Zero. His task is to corrupt MUGEN to defeat his opponent. ________________________________________________________________________ The character may crash at first due to incompatibility of some opponents. To make the character work you have to wait until the name changes while it is selected. If the name has changed then the character is ready. Don't worry if the animation doesn't start (when the character is selected), the character will load anyway, the important thing is that the name has been changed. Sometimes it will take a long time to load, this will depend on the code of the opponent. If for example, the opponent uses a code that is too advanced, then the name will not change and that means 9470bb12e8a4f34476 will not load. Obviously the character is not immortal (This depends on your computer, this character uses the same system as plzdontkillme: If your computer is fast, the character will be very strong, both in attack and defense.). Sometimes no one will win the rounds, this is because MUGEN can't figure out who won, but one thing is for sure, if the opponent doesn't move, then it means that 9470bb12e8a4f34476 won. If you use this character you will have to restart MUGEN a lot of times, so good luck. Also, 9470bb12e8a4f34476 has a weakness: If it is attacked from the first to the third layer it can be defeated! But the opponent's attack must be strong! [EPILEPSY WARNING]
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